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| Autor |
Mesaj |
Acoustic Senior Manager


Data inscrierii: 12/Oct/2007 Mesaje: 1141 Localitate: somewhere @ a PC
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Trimis: 03/02/2008 22:35 Titlul subiectului: Postativa configurile. |
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| Cod: | alias w wait
alias dev0 "developer 0"
alias dev1 "developer 1"
alias w "wait;slot10"
clear
alias ww "w;w;w;w;w;w;w;w;w;w;w;w;w;w;w;w;w"
conn_color "255 255 255"
dev1
clear
play vox/kill
echo W
ww
clear
echo We
ww
clear
echo Wel
ww
clear
echo Welc
ww
clear
echo Welco
ww
clear
echo Welcom
ww
clear
echo Welcome
ww
clear
echo Welcome d
ww
clear
echo Welcome dv
ww
clear
echo Welcome dvN
ww
clear
echo Welcome dvN-
ww
clear
echo Welcome dvN-
ww
clear
uniball
alias 11 "buy;ms1;ms1;8XS;cls"
alias 12 "buy;ms1;ms2;8XS;cls"
alias 13 "buy;ms1;ms3;8XS;cls"
alias 14 "buy;ms1;ms4;8XS;cls"
alias 15 "buy;ms1;ms5;8XS;cls"
alias 16 "buy;ms1;ms6;8XS;cls"
alias 21 "buy;ms2;ms1;8XP;cls"
alias 22 "buy;ms2;ms2;8XP;cls"
alias 31 "buy;ms3;ms1;8XP;cls"
alias 32 "buy;ms3;ms2;8XP;cls"
alias 33 "buy;ms3;ms3;8XP;cls"
alias 34 "buy;ms3;ms4;8XP;cls"
alias 35 "buy;ms3;ms5;8XP;cls"
alias 41 "buy;ms4;ms1;8XP;cls"
alias 42 "buy;ms4;ms2;8XP;cls"
alias 43 "buy;ms4;ms3;8XP;cls"
alias 44 "buy;ms4;ms4;8XP;cls"
alias 45 "buy;ms4;ms5;8XP;cls"
alias 46 "buy;ms4;ms6;8XP;cls"
alias 47 "buy;ms4;ms7;8XP;cls"
alias 48 "buy;ms4;ms8;8XP;cls"
alias 51 "buy;ms5;ms1;8XP;cls"
// :: Menu Crap
//-------------
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
// :: Ammo
//--------
alias 8XP "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8XS "Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"
// :: Equipment
// -------------
alias 81 "buyequip;ms1;cls"
alias 82 "buyequip;ms2;cls"
alias 83 "buyequip;ms3;cls"
alias 84 "buyequip;ms4;cls"
alias 85 "buyequip;ms5;cls"
alias 86 "buyequip;ms6;cls"
alias 87 "buyequip;ms7;cls"
// :: Binds
//---------
bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "b" "buy"
bind "v" "buyammo"
bind "+" "sizeup"
bind "-" "sizedown"
bind "=" "sizeup"
bind "_" "sizedown"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "w" "+forward"
bind "s" "+back"
bind "e" "+use"
bind "g" "drop"
bind "f" "impulse 201"
bind "h" "impulse 100"
bind "q" "lastinv"
bind "r" "+reload"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "c" "+movedown"
bind "[" "invprev"
bind "]" "invnext"
bind "," "buyammo1"
bind "." "buyammo2"
bind "v" "buyequip
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack;"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "c" "radio1"
bind "x" "radio2"
bind "z" "radio3"
// [DOUBLEDUCK]
alias "+doubleduck" "+duck;wait;-duck;wait;+duck"
alias "-doubleduck" "-duck"
bind "CAPSLOCK" "+doubleduck"
//Graphics
cl_dynamiccrosshair 0
cl_updaterate "101"
cl_cmdrate "101"
cl_rate "20000"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bobcycle "0"
cl_himodels "1"
cl_solid_players 0
cl_movespeedkey 0.37
cl_bob 0
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
cl_solid_players "1"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_sidespeed "9999"
cl_backspeed "9999"
cl_forwardspeed "9999"
cl_crosshair_translucent 0
cl_crosshair_color "989 989 989"
con_color "255 255 3"
setinfo vgui_menus 0
gl_spriteblend 0
violence_hblood "1"
violence_hgibs "1"
ex_interp ".01"
ex_extrapmax "1.2"
brightness "175"
//Network
net_graph "3"
net_graphpos "1"
net_scale "5"
rate "15000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.5"
zoom_sensitivity_ratio 0.9
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
volume "4.000000"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ghosts" "0
setinfo invmouse "0"
setinfo invertmouse "0"
cl_crosshair_color "255 255 255
cl_crosshair_size Small
cl_crosshair_translucent 0"
fps_max 101
zoom_sensitivity_ratio "0.9"
hud_centerid "2"
graphheight "150"
//Tragere la jmecherie
alias +firespec "+attack;wait;wait;slot2"
alias -firespec "-attack"
alias modespec "m1"
alias m1 "bind mouse1 +firespec;developer 1;echo Mod de tras Cu awp`u On;developer 0;alias modespec m2"
alias m2 "bind mouse1 +attack;developer 1;echo Mod de tras Cu awp`u Off;developer 0;alias modespec m1"
bind "l" "modespec"
alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 100+100+255"
alias orange "con_color 255+165+50"
alias white "con_color 255+100+255"
alias negru "con_color 1+1+1"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
bind "f" "color"
// :: Other Aliases
//-----------------
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
// [DOUBLEDUCK]
alias "+doubleduck" "+duck;wait;-duck;wait;+duck"
alias "-doubleduck" "-duck"
bind "CAPSLOCK" "+doubleduck"
alias +cj "+jump;+duck"
alias -cj "-jump;-duck"
bind mouse2 "+attack2"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
bind shift "walk_t"
bind t "impulse 201"
alias weap_t weap_left
alias weap_left "alias weap_t weap_right; setinfo lefthand 1; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
alias weap_right "alias weap_t weap_left; setinfo lefthand 0; wait; wait; wait; weapon_knife; wait; wait; wait; lastinv"
bind "u" "weap_t"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon ; developer 1;echo Wpn Tip Off;echo developer 0"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff ; developer 1;echo Wpn Model On;echo developer 0"
bind "kp_ins" "wpnview"
con_color "255 255 3"
hud_centerid "1"
cl_rate "6000"
cl_lw "1"
cl_lc "1"
cl_observercrosshair "0"
cl_dynamiccrosshair "0"
scr_conspeed "999999"
max_smokepuffs "0"
gl_lightholes "1"
setinfo vgui_menus 0
hud_fastswitch 1
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_sidespeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobup "0"
cl_himodels "1"
cl_solid_players 0
cl_rollangle "0"
cl_rollspeed "0"
cl_movespeedkey 0.37
cl_hidefrags 0
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
volume "2"
suitvolume "1"
hisound "4.250000"
bgmvolume "4.250000"
_snd_mixahead "0.1"
s_a3d "1"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
gamma "3"
graphheight "150"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "3"
net_graphwidth "500"
net_graph "3"
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "vgui_menus" "0"
snd_noextraupdate "1"
suitvolume "1.250000"
tracker "0"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"
graphheight "450"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "1"
gl_wateramp "0"
gl_ztrick "1"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
rate 10000
cl_updaterate 60
cl_cmdrate 200
cl_latency "-61.000521"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
bind v +newbh
// :: Buy script
//*******************************************//
alias sec3 "secammo; secammo; secammo"
alias prim3 "primammo; primammo; primammo"
bind kp_rightarrow "awp; buyammo1"
bind kp_5 "galil; sec3; prim3; famas; sec3; prim3"
bind kp_downarrow "deagle; sec3"
bind kp_end "usp; buyammo2; buyammo2; buyammo2"
bind kp_uparrow "hegren; prim3; buyammo2; buyammo2; flash; defuser; flash"
bind kp_pgup "vesthelm; vest"
bind kp_leftarrow "ak47; m4a1; prim3"
// :: Mouse
// --------
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "5.5"
zoom_sensitivity_ratio "0.9"
gl_spriteblend 0
+mlook
name "dvN-"
"
clear |
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